Class List¶
Here are the classes, structs, unions and interfaces with brief descriptions:
- namespace dalia
- struct BiquadConfig
- struct EffectHandle Handle used to manage effect instances. This handle expires once the effect it is referencing has been destroyed.
- class Engine
- struct EngineConfig
- struct Listener3DAttributes A snapshot of a listener's 3D state in the world.
- struct PlaybackHandle Handle used to manage playback instances. This handle will expire once the playback instance it is referencing stops.
- struct SoundHandle Handle used to manage loaded sounds. This handle expires once the sound it is referencing is unloaded.
- struct Vec3 Standard 3D vector for the DALIA API.