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Class List

Here are the classes, structs, unions and interfaces with brief descriptions:

  • namespace dalia
    • struct BiquadConfig
    • struct EffectHandle Handle used to manage effect instances. This handle expires once the effect it is referencing has been destroyed.
    • class Engine
    • struct EngineConfig
    • struct Listener3DAttributes A snapshot of a listener's 3D state in the world.
    • struct PlaybackHandle Handle used to manage playback instances. This handle will expire once the playback instance it is referencing stops.
    • struct SoundHandle Handle used to manage loaded sounds. This handle expires once the sound it is referencing is unloaded.
    • struct Vec3 Standard 3D vector for the DALIA API.